Asynchronous Multiplay Futures for Casual Multiplayer Experience

نویسنده

  • Ian Bogost
چکیده

Big budget, high commitment 3D MMORPG’s have generated significant revenues and theoretical bounty. But these games still alienate most casual players. This article offers a promising future for multiplayer experience, especially casual experience, in the form of asynchronous multiplayer games, or games in which small or large numbers of players play a game in sequence rather than simultaneously. Author

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تاریخ انتشار 2004